Online anime dating rpg
Chrono Days involves a tremendous deal of communication.
There are many variations on this theme: high-school romances are the most common, but a dating sim may also take place in a fantasy setting and involve such challenges as defending one's girl from monsters.One game series that often includes dating, with the goal of marriage, is the farming sim series Harvest Moon.The subplot of dating is more focused towards choosing one of several girls or guys (dependent on the player character's gender) and offering them presents or joining them on events in the game.When the game ends, the player either loses the game if he failed to properly win over any of the girls, or "finishes" one of the girls, often by having sex with her, marrying her (as in Magical Date), and/or achieving eternal love.This gives the games more replay value, since the player can focus on a different girl each time, trying to get a different ending.Dating sims, or relationship simulation role-playing games (RS-RPG), are a video game subgenre of simulation games, usually Japanese, with romantic elements.
They are also sometimes put under the category of neoromance.
Games where the player character is female and potential objects of affection are male are known as Gx B or otome games.
Homosexual relationships are also possible, as there are games with no specific gender lines ("all pairings").
This can lead to confusion, as visual novels are considered a subgenre of adventure games and are not technically included in the dating sim genre.
While the two genres often share a common visual presentation, dating sims are sometimes considered to be more statistically based than the "choose your own adventure" style of visual novels.
The technical definition of a dating simulation game, known as a romantic simulation game in Japan, can involve several technical elements such as a time limit, several statistics such as looks and charm which can be boosted through exercise, or an "attraction meter" which can increase or decrease depending on one's decisions.